Describes how resources are acquired when needed to perform an activity
in the process model.
Namespace:
Sim4bpm.ScenarioDefinition.ObjectModelAssembly: Sim4bpm.ScenarioDefinition.ObjectModel (in Sim4bpm.ScenarioDefinition.ObjectModel.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# |
|---|
public enum ResourceSelection |
| Visual Basic |
|---|
Public Enumeration ResourceSelection |
| Visual C++ |
|---|
public enum class ResourceSelection |
Members
| Member name | Value | Description | |
|---|---|---|---|
| List | 0 | List means that an attempt to acquire a resource is done in the order by which they are specified (for a given role). | |
| Random | 1 | Resources are acquired randomly for a given role. | |
| Performance | 2 | Resources are aquired in the order of performance where the resources that have the highest performance in a given role are acquired first depending on availability. |