Gets or sets the clock granularity.

Namespace:  Sim4bpm.ScenarioDefinition.ObjectModel
Assembly:  Sim4bpm.ScenarioDefinition.ObjectModel (in Sim4bpm.ScenarioDefinition.ObjectModel.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public ClockUnits ClockGranularity { get; set; }
Visual Basic
Public Property ClockGranularity As ClockUnits
Visual C++
public:
property ClockUnits ClockGranularity {
	ClockUnits get ();
	void set (ClockUnits value);
}

Field Value

The clock granularity.

Remarks

DAY, HOUR, MINUTE, or SECOND. The default unit of measure for time expressions.

See Also