Gets or sets the clock granularity.
Namespace:
Sim4bpm.ScenarioDefinition.ObjectModelAssembly: Sim4bpm.ScenarioDefinition.ObjectModel (in Sim4bpm.ScenarioDefinition.ObjectModel.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# |
|---|
public ClockUnits ClockGranularity { get; set; } |
| Visual Basic |
|---|
Public Property ClockGranularity As ClockUnits |
| Visual C++ |
|---|
public: property ClockUnits ClockGranularity { ClockUnits get (); void set (ClockUnits value); } |
Field Value
The clock granularity.
Remarks
DAY, HOUR, MINUTE, or SECOND. The default unit of measure for time expressions.