The seed is used to control the simulator's (pseudo) random number generator.

Namespace:  Sim4bpm.ScenarioDefinition.ObjectModel
Assembly:  Sim4bpm.ScenarioDefinition.ObjectModel (in Sim4bpm.ScenarioDefinition.ObjectModel.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public enum SeedType
Visual Basic
Public Enumeration SeedType
Visual C++
public enum class SeedType

Members

Member nameValueDescription
System0 The seed is generated (automatically) by the system.
Specified1 If specified, the simulator uses a specified value.

See Also