Used to control the simulator's (pseudo) random number generator.

Namespace:  Sim4bpm.ScenarioDefinition.ObjectModel
Assembly:  Sim4bpm.ScenarioDefinition.ObjectModel (in Sim4bpm.ScenarioDefinition.ObjectModel.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
[SerializableAttribute]
public class Seed
Visual Basic
<SerializableAttribute> _
Public Class Seed
Visual C++
[SerializableAttribute]
public ref class Seed

Inheritance Hierarchy

System..::.Object
  Sim4bpm.ScenarioDefinition.ObjectModel..::.Seed

See Also