Used to control the simulator's (pseudo) random number generator.
Namespace:
Sim4bpm.ScenarioDefinition.ObjectModelAssembly: Sim4bpm.ScenarioDefinition.ObjectModel (in Sim4bpm.ScenarioDefinition.ObjectModel.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# |
|---|
[SerializableAttribute] public class Seed |
| Visual Basic |
|---|
<SerializableAttribute> _ Public Class Seed |
| Visual C++ |
|---|
[SerializableAttribute] public ref class Seed |