Describes how resources are scheduled by the roles to which they are assigned.
Namespace:
Sim4bpm.ScenarioDefinition.ObjectModelAssembly: Sim4bpm.ScenarioDefinition.ObjectModel (in Sim4bpm.ScenarioDefinition.ObjectModel.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
| C# |
|---|
public enum SchedulingMethod |
| Visual Basic |
|---|
Public Enumeration SchedulingMethod |
| Visual C++ |
|---|
public enum class SchedulingMethod |
Members
| Member name | Value | Description | |
|---|---|---|---|
| Concurrent | 0 | Concurrent scheduling represents a global state where all resources can play any role to which they are assigned when they are available for productive work. | |
| Exclusive | 1 | Exclusive scheduling indicates that the roles which a resource can play at any given time is specified explicitly in the resources schedule. |